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Using controllermate with nostromo n52
Using controllermate with nostromo n52











using controllermate with nostromo n52
  1. #USING CONTROLLERMATE WITH NOSTROMO N52 SOFTWARE#
  2. #USING CONTROLLERMATE WITH NOSTROMO N52 WINDOWS 7#
  3. #USING CONTROLLERMATE WITH NOSTROMO N52 SERIES#

The main functionality is with that block of 6 keys.

using controllermate with nostromo n52

Most of the keys on the left periphery are lower priority things, since they’re hit by my pinky or by an extension of one of my other fingers. The mousewheel is used for applying target markers (skull, X, etc.). The six buttons in the upper right are associated with the active action bar either 1-6 or 7-12, depending on whether or not I’m red shifted. The orange button near the D-pad is hard to use with the D-pad, so I just use it as an auto-run toggle. n52 KeybindingsĪs you can see below, I use the D-pad for strafe-based movement, since I use mouse turning. This is what really gives you “speed at your fingertips” or whatever they put in the marketing literature – with only a few movements of your left hand, you basically get as many keybindings as a standard keyboard. This is usually called “chording”, and at this point it’s very well embedded in my muscle memory, as you’ll see below.

using controllermate with nostromo n52

Shifting is one of the really cool capabilities of the Nostromo: while there are only a few physical buttons, if you assign 3 of them to Red Shift, Blue Shift, and Green Shift, you effectively quadruple your available buttons (I definitely don’t use that many), as long as you’re willing to press multiple keys at once. The Windows version is a bit better at saving profiles for export as far as I know, the current Mac version can’t do this (unless you want to dig around in OS X plist files).

#USING CONTROLLERMATE WITH NOSTROMO N52 SERIES#

Both the Mac and Windows versions support some of the other Nostromo series products.

using controllermate with nostromo n52

The same functionality, but the “cool looking” but non-standard UI I find a bit confusing.

#USING CONTROLLERMATE WITH NOSTROMO N52 WINDOWS 7#

Here’s what configuring it looks like on a Mac:Ĭonfiguring the Nostromo n52 on Windows 7

#USING CONTROLLERMATE WITH NOSTROMO N52 SOFTWARE#

The Nostromo works with both PC and Mac, and the Mac software is one of the better ones for third-party peripherals it’s implemented as a System Preferences pane, which is the “right” way of doing this sort of thing on a Mac (as opposed to a standalone application). Maybe they improved the “touch” of the keys, but the vanilla n52 works fine after hundreds of days of playtime (although the key labels have all worn off). Last year Belkin released the Nostromo n52te, now the Razer Nostromo, which as far as I can tell is the same product, costs twice as much, and has silly blue lights. I’ve only seriously tried configuring it for World of Warcraft (and also for Lord of the Rings Online, but I intentionally set that up to be almost identical to WoW). I have the Nostromo n52, which gives you a D-pad, 14 programmable keys, a scrollwheel, and two thumb buttons. Verbose explanation of how I use the device below the cut.įirst, the product itself. I settled on a Nostromo, and after a few weeks of adjusting, and very few changes to my bindings, I have gotten very used to what may be a very unusual control style. I forget who originally planted the idea in my head (there’s a good chance it was Lilboo, formerly of the Daring Blades on Kirin Tor), but I decided that I wanted a dedicated game controller that was more than just the keyboard there’s just too much going on in WoW for an FPS-like control layout, in my opinion. As you may have gathered, I have a… healthy… relationship with everyone’s favorite MMO, World of Warcraft.













Using controllermate with nostromo n52